XR Engineer and Game Developer
Languages & Frameworks: C#, C/C++, .Net, Python, JavaScript, TypeScript, React
Platforms: PC, Mobile, WebGL, Oculus Quest 2/3/Pro, HTC Vive, AR/VR
Engines & Tools: Unity3D, Unreal Engine, Git, Jira, Trello, Addressables, Firebase, Unity Analytics
Specialties: Performance Optimization, Crash Management, Version Control, UI/UX Animation, Monetization
Portfolio
I have contributed to companies like Mobify in building mobile games experiences. My work was around creating mobile shooting, simulation and racing games experiances.
I have contributed to companies in building VR training simulators and games. My work involved designing scalable VR systems and streamlining production pipelines and creating VR games experiances.
Coming Soon
Coming Soon
About Me
Experienced XR and Game Developer with over 8 years of hands-on experience in crafting immersive, high-performance applications using Unity and Unreal Engine. Specialized in mobile and VR development with expertise across platforms like Android, iOS, WebGL, Oculus Quest, and HTC Vive. Adept at performance optimization, crash handling, scalable architecture design, and monetization through IAP and ad networks. Strong background in analytics, version control, and leading cross-functional teams to deliver impactful experiences.
Work Experience
- Senior XR Developer | Orbit-ED | Feb 2023 – Feb 2025
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- Engineered dynamic and expandable systems for diverse simulators and immersive applications, ensuring adaptability to evolving requirements.
- Introduced robust version control to address app versioning challenges, and implemented addressable solutions to optimize and manage large APK sizes for streamlined production.
- Game Developer | Mobify (The Knights) | Aug 2019 – Jan 2023
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- Enhanced app stability through effective crash control and optimization strategies, significantly reducing incidents across diverse projects.
- Monetized games by integrating Ad Networks and IAP, achieving a 40% increase in monthly revenue, and analyzed player progression via Unity Analytics and Firebase
- Transformed UI and animation systems to elevate app's visual aesthetics and quality.
- Unity Developer | Rapt Games | Jan 2018 – Jul 2019
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- Optimized performance, reducing build size by 15% for mobile games.
- Maintained published games, enhancing user experience.
- Game Developer | Zoy Solutions | Jan 2017 – Dec 2017
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- Lead a development team in creating immersive VR games specifically tailored for HTC VIVE
Contact
I'm always on the lookout for interesting projects to work on, so if you think that's you, send me an email at umarbinnazir@gmail.com You can also contact me on LinkedIn or follow me on Twitter.






